Community project · Built by Tattoo · Not affiliated with the Blender Foundation
First working Blender MCP · MIT licensed

Control Blender 5.2 LTS
from any AI agent

A Model Context Protocol bridge that lets Claude, Cursor, and any MCP client drive Blender through natural language. Create scenes, modify meshes, manage materials, render frames — all by talking to your 3D software.

20+exposed tools
9asset formats
MITlicense
5.2 LTSBlender target
What you can do

Everything you'd script, minus the scripting

Full scene control exposed through MCP. No plugin wrappers, no DSL — just the Blender Python API, accessible from chat.

Scene & Object Control

List, create, transform, and delete primitives — cube, sphere, plane, cylinder, cone, torus. Frame and timeline control included.

Materials & Textures

Wire up Principled BSDF shaders, drop in image textures, tune PBR properties — all from natural language.

Modifiers

Subdivision, mirror, solidify, array, bevel. Stack them, configure them, let the agent reason about topology.

Render & Capture

Render frames, snap viewport screenshots, and pipe output back to the conversation for inspection.

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Arbitrary Python

AST-validated code execution for anything not covered by a dedicated tool. Safely sandboxed.

Asset Import

GLB, GLTF, FBX, OBJ, STL, PLY, DAE, USD, X3D, ABC — ten formats, one tool call.

Get up and running

Three commands, then you're talking to Blender

Windows-first install. PowerShell scripts zip and install everything in under a minute.

1
Clone the repo git clone https://github.com/tattooinmtl/Minimax_Blender_MCP.git
2
Install the Blender add-on pwsh ./scripts/install_addon.ps1
3
Install the connector plugin pwsh ./scripts/install_connector.ps1
4
Enable in Blender Edit → Preferences → Add-ons → Enable "Blender MCP" → Start Server
See it in action

Demo & screenshots

Watch the demo video or see MiniMax Code interacting directly with Blender 5.2 LTS in real-time.

MiniMax Code controlling Blender 5.2 LTS via MCP

Ready to talk to your 3D software?

Star the repo, file issues, send PRs. The first working Blender MCP is open source and looking for contributors.

Star on GitHub